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The objective of the game is to score highest total from 4 dice. The game is played with 6 six-sided dice. In each turn player throws 6 dice. After each throw player is required to set aside at least one or more scoring dice. Explore our collection of dice games for kids. You will find instructions, printables, score sheets where necessary - and lots of fun! Dice games can be played quietly or noisily, with one or two kids or a crowd - and they are great for learning number and addition skills too. Dice games are fun! They are also one of the oldest of all kinds of games: there are records of dice. Dice games are also helpful for young kids which not only provides them with a fun option but also helps develop and enhance their Math skills by counting, adding, subtracting, multiplying a set of rolled dice values. We aim to provide best online dice and domino games. Play free board games online and help us by submitting our games. Often used as a drinking game, or even for stakes, this is an easy to play, casual dice game that's good for playing with a larger group. Number of players: Best with at least 4 Equipment required: Five 6-sided dice. Yahtzee is a classic dice game that uses five 6-sided dice. Practice counting on. Counting on helps get kids ready for addition, and double dice games are.
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(Redirected from Ship, Captain, and Crew)
A completed turn, showing a ship (6), captain (5)and crew (4), with a cargo worth three points (2+1) | |
Genre(s) | Drinking |
---|---|
Players | 2+ |
Playing time | <15 min./round |
Ship, Captain, and Crew (also referred to as Cap'n, Bos'n, Mate; Ship of Fools; Clickety Clack; 6-5-4[1] or Destroyer) is a drinking game played with five dice. The game can be played with as few as two people, but is usually played in a group of five or more. The object of the game is to roll a six (the 'ship'), a five ('captain'), and a four ('crew') with three dice, and get the highest score with the other two dice ('the ship's cargo'). In other versions, a four is the 'mate' and the remaining dice are the crew.[2]
Alternatively, the game may be played for antes placed in a pot. Any amount can be predetermined for ante to the pot for each round with winner taking all or the pot going forward in the case of a tie.
Rules[edit]
Each player starts their turn by rolling five dice. They are attempting to roll a 6, 5 and 4 in descending order, and whenever the number they require is rolled, they 'bank' it by setting it aside.[2]
For example, if the first roll of the dice shows a 6, a 4, two 3's and a 1, the player banks the 6 but must reroll the 4 because there is no 5 yet. If their second roll is a 6, a 5, a 4 and a 1 they may bank the 5 and 4 together, and now they have a full 'crew' for their ship.
Each player has only three rolls, and after their third they score their turn. If they have a crewed ship then they score the 'cargo' - the total of the other two dice. If they do not have a crewed ship, they score nothing.[2]
The winner is the player at the end of a round who has the highest score.
When beginning the next round, play begins with the player to the right (counter-clockwise) of the first player in the previous round. Alternatively, the player who won the last round starts the next round.
Traditions[edit]
Online Virtual Dice 4 Dice
The last person to throw the dice in a round is 'the hammer.' The current winning score is 'the point.' It is common to hear a player who is not keeping up ask, 'What's the point and who's the hammer?'
A two is the lowest score and is called a 'minimum.' Double sixes, or scoring a twelve, is often referred to as a 'midnight', most likely because 12 o'clock at night on a non-military clock is known as midnight. Sixes have also been known to be called boxcars.
Players often stay with their dice after achieving a score of nine or better (assuming no other player has an established point above their nine or better), but are often subjected to elevated pressure from players with a lower, or no score at all and are advised to 'man-up' and 're-roll', thus discounting proven statistics and general logic for the sake of pure machismo. However, it is important to note that in some rare cases, even low scores sometimes win.
It is possible to play this game for money, either by anteing or by playing for a set value per point.
4 Player Dice Games
When played as a drinking game, at the end of the round everyone except for the winner must drink. Alternatively, the winner may roll dice to determine how many drinks the losers must consume.
References[edit]
- ^'Destroyer (a.k.a. 6-5-4)'. everything2. The Everything Development Company. 2002-01-20. Retrieved 2008-02-04.
- ^ abc'Ship Captain,and Crew'.
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